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Ember

Ember

Ember

Basic Information

Element
Heat
Profession
Defender
Weapon Type
Greatsword
Main Attribute
Strength
Secondary Attribute
Will
Normal Attack Start Distance
3
Normal Attack Range
3

Voice Actors

Chinese Voice
徐慧
English Voice
Rhiannon Moushall
Japanese Voice
小松未可子
Korean Voice
이새아

Level Data

LevelBreakthrough StageStrengthAgilityIntellectWillHPAttackArts Reaction and Burst DMGPhysical Anomaly Damage Multiplier
904176.4196.9686.75120.2654953231.451.23

Attribute Increase

Forged

Breakthrough Stage 1Trust 60
Operator Strength +10.

Strength +10

Forged

Breakthrough Stage 2Trust 150
Operator Strength +15.

Strength +15

Forged

Breakthrough Stage 3Trust 300
Operator Strength +15.

Strength +15

Forged

Breakthrough Stage 4Trust 300
Operator Strength +20.

Strength +20

Best Gear

Outfitting I

Breakthrough Stage 1
Activate this to let the operator equip blue quality gear
T-Creds
T-Creds×1.6k

Outfitting II

Breakthrough Stage 2
Activate this to let the operator equip purple quality gear
T-Creds
T-Creds×6.5k

Outfitting III

Breakthrough Stage 3
Activate this to let the operator equip gold quality gear
T-Creds
T-Creds×18k

Operator Skill

Sword Art of Assault

Sword Art of Assault

Basic Attack
BASIC ATTACK: An attack with up to 4 sequences that deals Physical DMG. As the controlled operator, also deals 25 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher that deals massive Physical DMG and recovers some SP.
LevelBATK SEQ 1 MultiplierBATK SEQ 2 MultiplierBATK SEQ 3 MultiplierBATK SEQ 4 MultiplierFinisher ATK MultiplierDive ATK MultiplierCooldownSP CostMaterials
M386%120%149%184%900%180%
Forward March

Forward March

Battle Skill
A leap followed by a heavy slam that deals Heat DMG, , and Stagger to all enemies in a fan-shaped area. If Ember takes DMG from enemies during casting, the slam deals more Stagger when it hits.
LevelDMG MultiplierStaggerAdditional Stagger Dealt When HitCooldownSP CostMaterials
M3390%1010100
Frontline Support

Frontline Support

Combo Skill
COMBO TRIGGER: When the controlled operator is attacked. Leaps at the target enemy and unleashes a heavy slam that deals Physical DMG and while giving HP treatment to the controlled operator. The attribute of Will increases the amount of HP treatment.
LevelDMG MultiplierStaggerBase TreatmentTreatment Increase per WillUltimate Energy GainCooldownSP CostMaterials
M3230%106751.581018
Re-Ignited Oath

Re-Ignited Oath

Ultimate
Slams the ground to deal Heat DMG to nearby enemies, while granting every teammate a based on Ember's Max HP.
LevelDMG MultiplierStaggerShield Conversion Ratio (HP)Shield Duration (s)CooldownSP CostMaterials
M3650%2525%1020100

Talent

Inflamed for the Assault

Inflamed for the Assault

Breakthrough Stage 1
When casting the battle skill Forward March and the combo skill Frontline Support, Ember gains 30% and is less likely to be interrupted.
Inflamed for the Assault

Inflamed for the Assault

Breakthrough Stage 2
When casting the battle skill Forward March and the combo skill Frontline Support, Ember gains 50% and is less likely to be interrupted.
Pay the Ferric Price

Pay the Ferric Price

Breakthrough Stage 2
When Ember receives DMG from the enemy, she gains ATK +6% for 7s. This effect can reach 3 stacks.
Pay the Ferric Price

Pay the Ferric Price

Breakthrough Stage 3
When Ember receives DMG from the enemy, she gains ATK +9% for 7s. This effect can reach 3 stacks.

Potential

Nomadic Fort

Potential 1
Talent Inflamed for the Assault improved: effect +20%; hitting an enemy extends the duration by 1.5s.

Steel-Hardened Veteran

Potential 2
Strength +20, Will +20.

Indomitable Front

Potential 3
Combo skill Frontline Support improved: Restores the HP of another teammate with the lowest percentage HP at 50% of the base effect.

Undying Embers

Potential 4
Ultimate Re-Ignited Oath improved: Ultimate Energy cost -15%.

The Steel Oath

Potential 5
Ultimate Re-Ignited Oath improved: effect is multiplied by 1.2; while this is active, the wielder gains ATK +10%.

Base Skill

Special Northern Training β

Special Northern Training β

Reach E1 to unlock
Assign to Manufacturing Cabin to grant operator EXP material production efficiency +20%

Special Northern Training γ

Reach E3 to activate
Assign to Manufacturing Cabin to grant operator EXP material production efficiency +30%
Keepers of the Banner α

Keepers of the Banner α

Reach E2 to unlock
Assign to Reception Room to grant operators a small Clue 4 Rate-UP: Order of Steel Oath (activates upon assignment; effects of the same type cannot stack)

Keepers of the Banner β

Reach E4 to activate
Assign to Reception Room to grant operators Clue 4 Rate-UP: Order of Steel Oath (activates upon assignment; effects of the same type cannot stack)

Elite

Breakthrough Stage 1

Lv.20
Protodisk
Protodisk×8
Pink Bolete
Pink Bolete×3
T-Creds
T-Creds×1.6k

Breakthrough Stage 2

Lv.40
Protodisk
Protodisk×25
Red Bolete
Red Bolete×5
T-Creds
T-Creds×6.5k

Breakthrough Stage 3

Lv.60
Protoset
Protoset×24
Ruby Bolete
Ruby Bolete×5
T-Creds
T-Creds×18k

Breakthrough Stage 4

Lv.70
Protoset
Protoset×36
D96 Steel Sample 4
D96 Steel Sample 4×20
Cosmagaric
Cosmagaric×8
T-Creds
T-Creds×100k