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Gilberta

Gilberta

Gilberta

Basic Information

Element
Nature
Profession
Supporter
Weapon Type
Arts Unit
Main Attribute
Will
Secondary Attribute
Intellect
Normal Attack Start Distance
10
Normal Attack Range
10

Voice Actors

Chinese Voice
王晓彤
English Voice
Anna Devlin
Japanese Voice
大橋彩香
Korean Voice
방시우

Level Data

LevelBreakthrough StageStrengthAgilityIntellectWillHPAttackArts Reaction and Burst DMGPhysical Anomaly Damage Multiplier
90489.8192.88127.16171.7554953291.451.23

Attribute Increase

Stalwart

Breakthrough Stage 1Trust 60
Operator Will +10.

Will +10

Stalwart

Breakthrough Stage 2Trust 150
Operator Will +15.

Will +15

Stalwart

Breakthrough Stage 3Trust 300
Operator Will +15.

Will +15

Stalwart

Breakthrough Stage 4Trust 300
Operator Will +20.

Will +20

Best Gear

Outfitting I

Breakthrough Stage 1
Activate this to let the operator equip blue quality gear
T-Creds
T-Creds×1.6k

Outfitting II

Breakthrough Stage 2
Activate this to let the operator equip purple quality gear
T-Creds
T-Creds×6.5k

Outfitting III

Breakthrough Stage 3
Activate this to let the operator equip gold quality gear
T-Creds
T-Creds×18k

Operator Skill

Arcane Staff: Beam Cohesion Arts

Arcane Staff: Beam Cohesion Arts

Basic Attack
BASIC ATTACK: An attack with up to 4 sequences that deals Nature DMG. As the controlled operator, also deals 16 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Nature DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher that deals massive Nature DMG and recovers some SP.
LevelBATK SEQ 1 MultiplierBATK SEQ 2 MultiplierBATK SEQ 3 MultiplierBATK SEQ 4 MultiplierFinisher ATK MultiplierDive ATK MultiplierCooldownSP CostMaterials
M368%81%91%112%900%180%
Arcane Staff: Gravity Mode

Arcane Staff: Gravity Mode

Battle Skill
Initiates Arts channeling that creates a gravity well. The gravity well pulls in nearby enemies and deals Nature DMG to them. When channeling ends, the gravity well implodes to deal Nature DMG and to enemies in the area of effect.
LevelGravity Pull DMG MultiplierExplosion DMG MultiplierExplosion StaggerCooldownSP CostMaterials
M3219%130%10100
Arcane Staff: Matrix Displacement

Arcane Staff: Matrix Displacement

Combo Skill
COMBO TRIGGER: When an is applied to an enemy. A quick casting of the Arts that generates a gravity pull, which then deals Nature DMG and forcibly the target and nearby enemies.
LevelDMG MultiplierStaggerUltimate Energy GainCooldownSP CostMaterials
M3315%51019
Arcane Staff: Gravity Field

Arcane Staff: Gravity Field

Ultimate
Creates an Anomalous Gravity Field that instantly deals 1 hit of Nature DMG and applies to enemies caught in the field. Targets in the Anomalous Gravity Field also suffer from and . The effect of is further increased based on the number of active stacks on the target. If a target in the field is Lifted, the Lifted status will persist until the field wears off.
LevelDMG MultiplierStaggerField Duration (s)Slow EffectBase Arts SusceptibilityArts Susceptibility Increase per Vulnerability StackCooldownSP CostMaterials
M3750%20580%30%3%2090

Talent

Messenger's Song

Messenger's Song

Breakthrough Stage 1
When fighting in the battlefield, all allied guards, casters, and supporters gain Ultimate Gain Efficiency +4%.
Messenger's Song

Messenger's Song

Breakthrough Stage 2
When fighting in the battlefield, all allied guards, casters, and supporters gain Ultimate Gain Efficiency +7%.
Late Reply

Late Reply

Breakthrough Stage 2
Battle skill Arcane Staff: Gravity Mode and combo skill Arcane Staff: Matrix Displacement improved: Hitting at least 2 enemies with either the combo skill or the last sequence of the battle skill restores [72 + Intellect×0.6] HP to the controlled operator. If the controlled operator is already at max HP, then restore the HP of the teammate with lowest percentage HP.
Late Reply

Late Reply

Breakthrough Stage 3
Battle skill Arcane Staff: Gravity Mode and combo skill Arcane Staff: Matrix Displacement improved: Hitting at least 2 enemies with either the combo skill or the last sequence of the battle skill restores [108 + Intellect×0.9] HP to the controlled operator. If the controlled operator is already at max HP, then restore the HP of the teammate with lowest percentage HP.

Potential

Above the Clouds

Potential 1
Battle skill Arcane Staff: Gravity Mode improved: Effect radius +20%.

Wind Walker

Potential 2
Ultimate Arcane Staff: Gravity Field improved: When an enemy is affected by the Anomalous Gravity Field of the ultimate, double the increase per stack. When finalizing this effect, the target is treated as having 1 additional stack of (total stacks max out at 4).

Quick, Gentle Steps

Potential 3
Talent Messenger's Song improved: Ultimate Gain Efficiency +5%.

Dances with Clouds

Potential 4
Ultimate Arcane Staff: Gravity Field improved: Ultimate Energy cost -15%.

Special Mail

Potential 5
Combo skill Arcane Staff: Matrix Displacement improved: Length of cooldown -2s; DMG multiplier is increased to 1.3 times the original.

Base Skill

Messengerial Processing β

Messengerial Processing β

Reach E1 to unlock
Assign to Manufacturing Cabin to slow Mood Drop of all operators in it by 14%

Messengerial Processing γ

Reach E3 to activate
Assign to Manufacturing Cabin to slow Mood Drop of all operators in it by 18%
Messengerial Arms Mastery β

Messengerial Arms Mastery β

Reach E2 to unlock
Assign to Manufacturing Cabin to grant weapon EXP material production efficiency +20%

Messengerial Arms Mastery γ

Reach E4 to activate
Assign to Manufacturing Cabin to grant weapon EXP material production efficiency +30%

Elite

Breakthrough Stage 1

Lv.20
Protodisk
Protodisk×8
Pink Bolete
Pink Bolete×3
T-Creds
T-Creds×1.6k

Breakthrough Stage 2

Lv.40
Protodisk
Protodisk×25
Red Bolete
Red Bolete×5
T-Creds
T-Creds×6.5k

Breakthrough Stage 3

Lv.60
Protoset
Protoset×24
Ruby Bolete
Ruby Bolete×5
T-Creds
T-Creds×18k

Breakthrough Stage 4

Lv.70
Protoset
Protoset×36
Tachyon Screening Lattice
Tachyon Screening Lattice×20
Bloodcap
Bloodcap×8
T-Creds
T-Creds×100k