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Lifeng

Lifeng

Lifeng

Basic Information

Element
Physical
Profession
Guard
Weapon Type
Polearm
Main Attribute
Agility
Secondary Attribute
Strength
Normal Attack Start Distance
3
Normal Attack Range
3

Voice Actors

Chinese Voice
郭鸿博
English Voice
Yung-I Chang
Japanese Voice
石橋陽彩
Korean Voice
김윤기

Level Data

LevelBreakthrough StageStrengthAgilityIntellectWillHPAttackArts Reaction and Burst DMGPhysical Anomaly Damage Multiplier
904123.7132.28115.49117.4754953121.451.23

Attribute Increase

Skirmisher

Breakthrough Stage 1Trust 60
Operator Agility +10.

Agility +10

Skirmisher

Breakthrough Stage 2Trust 150
Operator Agility +15.

Agility +15

Skirmisher

Breakthrough Stage 3Trust 300
Operator Agility +15.

Agility +15

Skirmisher

Breakthrough Stage 4Trust 300
Operator Agility +20.

Agility +20

Best Gear

Outfitting I

Breakthrough Stage 1
Activate this to let the operator equip blue quality gear
T-Creds
T-Creds×1.6k

Outfitting II

Breakthrough Stage 2
Activate this to let the operator equip purple quality gear
T-Creds
T-Creds×6.5k

Outfitting III

Breakthrough Stage 3
Activate this to let the operator equip gold quality gear
T-Creds
T-Creds×18k

Operator Skill

Ruination

Ruination

Basic Attack
BASIC ATTACK: An attack with up to 4 sequences that deals Physical DMG. As the controlled operator, also deals 19 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher that deals massive Physical DMG and recovers some SP.
LevelBATK SEQ 1 MultiplierBATK SEQ 2 MultiplierBATK SEQ 3 MultiplierBATK SEQ 4 MultiplierFinisher ATK MultiplierDive ATK MultiplierCooldownSP CostMaterials
M355%65%79%152%900%180%
Turbid Avatar

Turbid Avatar

Battle Skill
Swings the polearm multiple times to deal 2 hits of Physical DMG, then slams the ground to deal Physical DMG and to all enemies in the area of effect. If the enemy struck by the last hit of this skill has no stacks, apply to the said enemy as well.
LevelSEQ 1 DMG MultiplierSEQ 2 DMG MultiplierSEQ 3 DMG MultiplierSEQ 3 StaggerPhysical SusceptibilityPhysical Susceptibility Duration (s)CooldownSP CostMaterials
M386%86%268%1012%12100
Aspect of Wrath

Aspect of Wrath

Combo Skill
COMBO TRIGGER: When the controlled operator performs a on an enemy with or . Unleashes an aspect that performs a spear thrust to deal Physical DMG and grants .
LevelSEQ 1 DMG MultiplierSEQ 2 DMG MultiplierSEQ 2 StaggerCombo Duration (s)Ultimate Energy GainCooldownSP CostMaterials
M3105%375%10201015
Heart of the Unmoving

Heart of the Unmoving

Ultimate
Unleashes an aspect that performs an Immovable Vajra Slam. The Slam deals Physical DMG and applies to all enemies in a large area of effect (AOE), and pulls enemies towards the center of the AOE. After a while, the Slam unleashes one more hit that deals massive Physical DMG and applies another to enemies still within its AOE. If the skill a , then it deals an additional hit of massive Physical DMG.
LevelSEQ 1 DMG MultiplierSEQ 1 StaggerSEQ 2 DMG MultiplierSEQ 2 StaggerAdditional ATK DMG MultiplierAdditional ATK StaggerCooldownSP CostMaterials
M3400%5400%5600%51590

Talent

Illumination

Illumination

Breakthrough Stage 1
Every point of Intellect and Will further grants ATK +0.10%.
Illumination

Illumination

Breakthrough Stage 2
Every point of Intellect and Will further grants ATK +0.15%.
Subduer of Evil

Subduer of Evil

Breakthrough Stage 2
Applying also deals 50% ATK of Physical DMG.
Subduer of Evil

Subduer of Evil

Breakthrough Stage 3
Applying also deals 100% ATK of Physical DMG.

Potential

Breaking the Obsession

Potential 1
Battle skill Turbid Avatar improved: +5%; also triggers this additional effect to enemies with no more than 2 stacks.

Self Refinement

Potential 2
All attributes +15.

Spiritual Cultivation

Potential 3
Talent Illumination improved: Every point in the attributes of Intellect and Will grants Lifeng an additional ATK +0.05%.

Brief Instant

Potential 4
Ultimate Heart of the Unmoving improved: Ultimate Energy cost -15%.

Unremitting

Potential 5
Talent Subduer of Evil improved: Every 15s, the next effect triggered deals another 250% ATK of Physical DMG and 5 Stagger.

Base Skill

Youthful Ambition β

Youthful Ambition β

Reach E1 to unlock
Assign to Control Nexus to grant all operators' Mood Regen +12%

Youthful Ambition γ

Reach E3 to activate
Assign to Control Nexus to grant all operators' Mood Regen +16%
Laddie Reliable α

Laddie Reliable α

Reach E2 to unlock
Assign to Reception Room to grant operators a small Clue 3 Rate-UP: HAS (activates upon assignment; effects of the same type cannot stack)

Laddie Reliable β

Reach E4 to activate
Assign to Reception Room to grant operators Clue 3 Rate-UP: HAS (activates upon assignment; effects of the same type cannot stack)

Elite

Breakthrough Stage 1

Lv.20
Protodisk
Protodisk×8
Pink Bolete
Pink Bolete×3
T-Creds
T-Creds×1.6k

Breakthrough Stage 2

Lv.40
Protodisk
Protodisk×25
Red Bolete
Red Bolete×5
T-Creds
T-Creds×6.5k

Breakthrough Stage 3

Lv.60
Protoset
Protoset×24
Ruby Bolete
Ruby Bolete×5
T-Creds
T-Creds×18k

Breakthrough Stage 4

Lv.70
Protoset
Protoset×36
Metadiastima Photoemission Tube
Metadiastima Photoemission Tube×20
Bloodcap
Bloodcap×8
T-Creds
T-Creds×100k