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Alesh

Alesh

Alesh

Basic Information

Element
Cryo
Profession
Vanguard
Weapon Type
Sword
Main Attribute
Strength
Secondary Attribute
Intellect
Normal Attack Start Distance
3
Normal Attack Range
3

Voice Actors

Chinese Voice
曹真
English Voice
Heitor Assali
Japanese Voice
松風雅也
Korean Voice
임채빈

Level Data

LevelBreakthrough StageStrengthAgilityIntellectWillHPAttackArts Reaction and Burst DMGPhysical Anomaly Damage Multiplier
904158.0795.92125.8289.9854953091.451.23

Attribute Increase

Forged

Breakthrough Stage 1Trust 60
Operator Strength +10.

Strength +10

Forged

Breakthrough Stage 2Trust 150
Operator Strength +15.

Strength +15

Forged

Breakthrough Stage 3Trust 300
Operator Strength +15.

Strength +15

Forged

Breakthrough Stage 4Trust 300
Operator Strength +20.

Strength +20

Best Gear

Outfitting I

Breakthrough Stage 1
Activate this to let the operator equip blue quality gear
T-Creds
T-Creds×1.6k

Outfitting II

Breakthrough Stage 2
Activate this to let the operator equip purple quality gear
T-Creds
T-Creds×6.5k

Outfitting III

Breakthrough Stage 3
Activate this to let the operator equip gold quality gear
T-Creds
T-Creds×18k

Operator Skill

Basic Rod Casting

Basic Rod Casting

Basic Attack
BASIC ATTACK: An attack with up to 5 sequences that deals Physical DMG. As the controlled operator, also deals 17 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher attack that deals massive Physical DMG and recovers some SP.
LevelBATK SEQ 1 MultiplierBATK SEQ 2 MultiplierBATK SEQ 3 MultiplierBATK SEQ 4 MultiplierBATK SEQ 5 MultiplierFinisher ATK MultiplierDive ATK MultiplierCooldownSP CostMaterials
M339%23%62%62%124%900%180%
Unconventional Lure

Unconventional Lure

Battle Skill
Hooks a block of ice and slams it to deal Physical DMG to the enemy target. When hitting a target with , Alesh all of the target's stacks, forcibly applies to the target, and recovers some SP based on the number of stacks . This SP recovery effect can only trigger 1 time, even if the skill hits multiple enemies.
LevelDMG MultiplierSP Recovery by Consuming 1 Infliction StackSP Recovery by Consuming 2 Infliction StacksSP Recovery by Consuming 3 Infliction StacksSP Recovery by Consuming 4 Infliction StacksStaggerCooldownSP CostMaterials
M3450%1525354510100
Auger Angling

Auger Angling

Combo Skill
COMBO TRIGGER: When the or of a nearby target is . Opens an angling hole beneath the enemy that deals Physical DMG and recovers some SP. The skill has a chance to hook a Rare Fin that greatly increases the DMG dealt and recovers some more SP.
LevelDMG MultiplierChance to Catch the Rare FinEnhanced DMG MultiplierSP RecoveryBonus SP RecoveryStaggerUltimate Energy GainCooldownSP CostMaterials
M3300%10%480%151010108
One Monster Catch!

One Monster Catch!

Ultimate
Alesh hooks a fin of unbelievable size and slams it to deal Cryo DMG and apply to enemies in a large area of effect in front of him. He recovers some SP on hit, with additional SP gained for each target defeated.
LevelUltimate DMG MultiplierBase SP RecoveryBonus SP Recovery per Target DefeatedSP Recovery LimitStaggerCooldownSP CostMaterials
M3980%25151002020100

Talent

Flash-frozen for Freshness

Flash-frozen for Freshness

Breakthrough Stage 1
After or are applied to a nearby enemy, Alesh gains 3 Ultimate Energy. If the said is applied by Alesh, he gains an additional 6 Ultimate Energy. This effect can only trigger once every 3s.
Flash-frozen for Freshness

Flash-frozen for Freshness

Breakthrough Stage 2
After or are applied to a nearby enemy, Alesh gains 4 Ultimate Energy. If the said is applied by Alesh, he gains an additional 8 Ultimate Energy. This effect can only trigger once every 3s.
Veteran Angler

Veteran Angler

Breakthrough Stage 2
Combo skill Auger Angling improved: Every 10 Intellect grants Rare Fin catching chance +0.2% (max: +30%).
Veteran Angler

Veteran Angler

Breakthrough Stage 3
Combo skill Auger Angling improved: Every 10 Intellect grants Rare Fin catching chance +0.5% (max: +30%).

Potential

Super Salty Comeback

Potential 1
Battle skill Unconventional Lure improved: SP Recovery grants an additional 10 SP.

Calm and Tranquil

Potential 2
Strength +15, Intellect +15.

May the Willing Bite

Potential 3
Combo skill Auger Angling improved: After catching a Rare Fin, the entire team gains ATK +15% for 10s. This effect cannot stack.

Insane Angling Set

Potential 4
Ultimate One Monster Catch! improved: Ultimate Energy cost -15%.

Mega Lunker Rumors

Potential 5
Ultimate One Monster Catch! improved: Hitting a target below 50% HP increases the DMG Multiplier to 1.5 times the original.

Base Skill

Casual Angling α

Casual Angling α

Reach E1 to unlock
Assign to Control Nexus to grant all operators' Mood Regen +8%

Casual Angling β

Reach E3 to activate
Assign to Control Nexus to grant all operators' Mood Regen +12%
Anglers' Intel Network α

Anglers' Intel Network α

Reach E2 to unlock
Assign to Reception Room to grant operators a small Clue 1 Rate-UP: UWST (activates upon assignment; effects of the same type cannot stack)

Anglers' Intel Network β

Reach E4 to activate
Assign to Reception Room to grant operators Clue 1 Rate-UP: UWST (activates upon assignment; effects of the same type cannot stack)

Elite

Breakthrough Stage 1

Lv.20
Protodisk
Protodisk×8
Pink Bolete
Pink Bolete×3
T-Creds
T-Creds×1.6k

Breakthrough Stage 2

Lv.40
Protodisk
Protodisk×25
Red Bolete
Red Bolete×5
T-Creds
T-Creds×6.5k

Breakthrough Stage 3

Lv.60
Protoset
Protoset×24
Ruby Bolete
Ruby Bolete×5
T-Creds
T-Creds×18k

Breakthrough Stage 4

Lv.70
Protoset
Protoset×36
Metadiastima Photoemission Tube
Metadiastima Photoemission Tube×20
Bloodcap
Bloodcap×8
T-Creds
T-Creds×100k